International Workshop on Reality Mediation: Personalized, Shared, and Connected Realities

Ubiquitous Computing is increasingly shaping how people perceive, interpret, and discuss the world around them. This one-day workshop asks how such personalized and mediated experiences can remain intelligible, shareable, and societally grounded.

Co-located with UbiComp/ISWC 2026 Shanghai, China · October 12, 2026

01 Abstract

Recent advances in AI, XR, multimodal sensing, wearable interfaces, and cyber-physical infrastructures are expanding the role of Ubiquitous Computing from supporting everyday activities to shaping how people perceive, interpret, and discuss about the world around them. These systems can enable accessibility, learning, mobility, collaboration, and public-space interaction at unprecendented personalization levels, but they may also fragment shared understanding, create asymmetries, and raise concerns around manipulation, privacy, safety, accountability, and trust. This workshop introduces reality mediation as a unifying lens for these emerging challenges. It brings together researchers from across UbiComp's contributing disciplines, including but not limited to HCI, XR, AI, urban computing, mobility, cyber-physical systems, and trustworthy computing, to discuss how personalized and mediated experiences can remain intelligible, shareable, and societally grounded. The workshop aims to develop concepts, design principles, evaluation methods, and research questions for future ubiquitous computing systems that are not only adaptive and intelligent, but also supportive of shared understanding, towards ubiquitous technology that increases societal cohesion rather than undermining it.

02 Important Dates

Submission Deadline
July 3, 2026 July 10, 2026 (AoE)
Notification of Acceptance
July 20, 2026 July 23, 2026 (AoE)
Camera-Ready Deadline
July 27, 2026 August 6, 2026 (AoE)
Workshop
October 12, 2026 (14:00-17:30)

Make a submission →

03 Call for Paper

Ubiquitous computing is no longer only about sensing context and adapting services. As AI, XR, multimodal sensing, wearable and ambient interfaces, and cyber-physical infrastructures become embedded in everyday environments, computational systems increasingly influence what people notice, how situations are interpreted, and how places, services, information, and other people are encountered. A navigation system may foreground some routes, risks, or opportunities over others; an XR interface may reveal invisible layers of a place; a wearable system may infer bodily or emotional states; and an AI-enabled public-space service may personalize which information, communities, or actions become visible to each person.

These developments create major opportunities for accessibility, learning, mobility, collaboration, health, public-space interaction, and civic participation. At the same time, they raise a deeper question for the UbiComp community: when systems personalize and transform everyday experience, how can these experiences remain understandable, shareable, accountable, and trustworthy across different people, devices, places, and intelligent agents?

This workshop introduces reality mediation as a unifying lens for this emerging design space. By reality mediation, we refer to the ways ubiquitous systems sense, model, transform, personalize, share, connect, and govern people's experiences of the world. The workshop aims to move beyond isolated examples of personalization or adaptation and toward a broader discussion of how mediated realities can be designed responsibly: not only to support individuals, but also to preserve common ground, enable negotiation across perspectives, and sustain trustworthy social interaction.

We invite researchers and practitioners from UbiComp, ISWC, HCI, XR, AI, IoT, cyber-physical systems, urban computing, mobility, accessibility, privacy, security, fairness, and trustworthy computing to join this conversation. We welcome technical, conceptual, empirical, critical, and design-oriented contributions, including early-stage work that can stimulate discussion and help shape a shared research agenda.

Topics of Interest

Topics include, but are not limited to:

  • theories, concepts, and design frameworks for reality mediation;
  • personalized, shared, connected, collaborative, or negotiated realities;
  • multimodal sensing and modeling of people, places, activities, bodies, situations, and social contexts;
  • XR, wearable, mobile, robotic, and ambient interfaces that mediate everyday perception and action;
  • AI agents and foundation-model-based systems that shape interpretation, recommendation, coordination, or decision-making in everyday environments;
  • systems that connect individualized perspectives across people, groups, communities, or stakeholders;
  • public-space, urban-scale, mobility, transportation, and community systems under personalized mediation;
  • digital social prescribing and community referral systems that mediate access to health, well-being, and local support resources;
  • accessibility, inclusion, learning, health, well-being, collaboration, and civic participation enabled by mediated experiences;
  • explainability, intelligibility, transparency, provenance, and user control in mediated ubiquitous systems;
  • privacy-preserving, secure, safe, and accountable architectures for mediation across edge, cloud, federated, and cyber-physical infrastructures;
  • fairness, plural values, bystander concerns, governance, policy, and responsible innovation in personalized or mediated realities;
  • empirical, in-the-wild, longitudinal, and participatory methods for evaluating mediated experience and social impact;
  • critical reflections on perceptual fragmentation, asymmetric access, manipulation, over-personalization, filter bubbles, or loss of common ground; and
  • position papers that identify open challenges, research opportunities, or future directions for reality mediation.

Submission Types

We invite 4–8 page workshop papers using the UbiComp/ISWC 2026 template . Submissions may include, but are not limited to:

  • original research papers presenting systems, methods, studies, or deployments;
  • position papers proposing concepts, arguments, design principles, or research agendas;
  • early work, prototypes, or work-in-progress papers that can benefit from workshop discussion;
  • empirical or methodological papers on how to study and evaluate mediated experience;
  • critical, reflective, or speculative papers on risks, governance, ethics, and societal implications; and
  • interdisciplinary papers that connect technical mechanisms with human, social, urban, legal, or policy perspectives.

Submissions do not need to use the term "reality mediation" explicitly. We welcome papers from adjacent areas when they address how ubiquitous, wearable, AI-enabled, XR, or cyber-physical systems shape what people perceive, understand, decide, or share in everyday environments.

To submit, please log in to PCS , choose Make a new submission to, select SIGCHI as the Society, Ubicomp/ISWC Workshop 2026 as the Conference/Journal, and Ubicomp/ISWC Workshop 2026 Reality Mediation as the Track, then proceed to the submission form.

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Review and Selection

Each submission will receive at least three reviews. Papers will be selected based on relevance to the workshop theme, clarity of contribution, originality or insight, and potential to stimulate discussion across communities. Because the workshop is intended as an agenda-building venue rather than a mini-conference, we especially welcome papers that open important questions, connect previously separate research areas, or articulate design tensions and evaluation challenges.

After acceptance, papers will be grouped into thematic clusters. These clusters will be used to organize short presentations, moderated discussions, and collaborative agenda-building activities during the workshop.

Intended Outcomes

The workshop aims to produce a shared vocabulary and research agenda for reality mediation. Expected outcomes include:

  1. A set of recurring concepts and design tensions.
  2. Methodological questions for evaluating mediated and personalized experience.
  3. Connections among researchers working on related topics under different terminology.
  4. Follow-up opportunities for community reports, future workshops, panels, special issues, or collaborative research.

Ultimately, the workshop asks how future ubiquitous systems can personalize experience without isolating perception; support individuals without undermining shared understanding; and mediate reality in ways that are beneficial, accountable, and trustworthy for both users and society.

04 Program

October 12

14:00 - 14:05Opening
14:05 - 14:35Vision Talks from Organizers
5 min presentation + Short Q&A
  • Simon Mayer (University of St.Gallen)
  • Shunichi Kasahara (Sony Computer Science Laboratories)
  • Christopher Katins (HU Berlin)
  • Jannis Strecker-Bischoff (University of St.Gallen)
  • Takuro Yonezawa (Nagoya University)
14:35 - 15:30Paper Session 1: AI-Mediated Interpretation, Judgment, and Shared Reality
Each presentation: 8 min presentation + 5 min Q&A
  1. When AI Interpretations Outlive the Moment: A Design Agenda for Shared Reality Mediation
    Xinyi Zhang1, Zicheng Zhu2, Yuxin Su3
    1 School of Software Engineering, Sun Yat-sen University
    2 School of Computing, National University of Singapore
    3 Sun Yat-sen University
  2. Who Gets to Be Comfortable? An AI Mediator for Collective HVAC Decision-Making in Smart Buildings
    Genki Horie1, Rin Sakamoto2, Yasuhira Chiba2, Hangli Ge1, Noboru Koshizuka1, Anna Yokokubo1
    1 Interfaculty Initiative in Information Studies, The University of Tokyo
    2 Graduate School of Interdisciplinary Information Studies, The University of Tokyo
  3. What Personalized Agents Make Visible: A Diagnostic Framework for AI-Mediated Judgment
    Yuxuan Du1, Shuai Ma2, Zhuoran Lu3
    1 Independent Researcher
    2 Institute of Software, Chinese Academy of Sciences
    3 The University of Hong Kong
  4. Private Grounding, a Failure Mode of Reality Mediation in Conversational AI
    Divya Gunturi
    Independent Researcher, Hyderabad, India
15:30 - 16:00Coffee Break
16:00 - 17:05Paper Session 2: Reality Mediation in Physical Spaces and Human–Robot Interaction
Each presentation: 8 min presentation + 5 min Q&A
  1. Rethinking Remote Communication through Context-Alignment
    Kaiya Shimura1, Hideki Deguchi2,1, Tahera Hossain1, Kenta Urano1, Shun Taguchi3, Hiroyuki Sakai2, Takuro Yonezawa1, Nobuo Kawaguchi4
    1 Graduate School of Engineering, Nagoya University
    2 Collaborative Intelligence Research Domain, Toyota Central R&D Laboratories
    3 Toyota Central R&D Labs., Inc.
    4 Institutes for Future Society, Nagoya University
  2. Encounter-Bounded Reality Mediation: Design Tensions from BubbleWalk as a Civic Artefact
    Yoshiki Hashimoto, Masayuki IWAI
    Cyber Physical System Lab, Graduate School of Science and Technology for Future Life, Department of Information Systems and Multimedia Design, Tokyo Denki University
  3. Toward Understanding Subjective Spatial Interpretation: An Analysis of Action Deviation from Place Affordances
    Yoshiki Watanabe1, Kaiya Shimura1, Hideki Deguchi1, Kenta Urano2, Takuro Yonezawa1, Nobuo Kawaguchi3
    1 Graduate School of Engineering, Nagoya University
    2 Graduate School of Engineering, Nagoya University, Nagoya, Aichi, Japan
    3 Institutes for Future Society, Nagoya University
  4. Influenced, Not Commanded: Safety-Bounded Intent Mediation for a Mobile Entity Through a Decaying-Bias Channel
    Yoshio Ishiguro
    Interfaculty Initiative in Information Studies, The University of Tokyo
  5. From Slappy the Dummy to Its Doppelgänger (Robot): A Reflection on Humanity’s Persistent Need to Control Robots
    Mengyao Guo
    Future Design School/Shenzhen International School of Design, Harbin Institute of Technology
17:05 - 17:25Discussion: Research Challenges in Reality Mediation
17:25 - 17:30Closing
19:00

Dinner with all participants

Captain Bar
Address: 6th Floor, Lane 37, Fuzhou Road, Huangpu District, Shanghai
Participation fee: 298 RMB, including dinner set, snacks & free-flow drinks.
Time: 19:00 on October 12th

You are welcome to decide on the day of the workshop. However, if you are fairly certain that you will join, please let us know through the dinner participation form so that we can estimate the number of participants.

Your colleagues, friends, and family members are also very welcome to join us!

05 Organizers

Takuro Yonezawa

Takuro Yonezawa

Nagoya University, Japan

Simon Mayer

Simon Mayer

University of St.Gallen, Switzerland

Shunichi Kasahara

Shunichi Kasahara

Sony Computer Science Laboratories (Sony CSL), Japan

Jannis Strecker-Bischoff

Jannis Strecker-Bischoff

University of St.Gallen, Switzerland

Christopher Katins

Christopher Katins

HU Berlin, Germany

Atiqur Ahad

Md Atiqur Rahman Ahad

University of East London, UK

Anthony Rowe

Anthony Rowe

Carnegie Mellon University, USA

Flora Salim

Flora Salim

University of New South Wales, Australia

Chairs

Publication Chair
Tahera Hossain (Nagoya University)
Web Chair
Jannis Strecker-Bischoff (University of St.Gallen)
Publicity Chair
Yuuki Nishiyama (The University of Tokyo)

Program Committee

  • Akira Kanaoka (Toho University, Japan)
  • Alex Orsholits (The University of Tokyo, Japan)
  • Andrew Vargo (Osaka Metropolitan University, Japan)
  • Anindya Das Antar (University of Notre Dame, USA)
  • Han Zhang (University of Chicago, USA)
  • Hao Xue (Hong Kong University of Science and Technology (Guangzhou), Hong Kong)
  • Haru Terashima (Nagoya University, Japan)
  • Hiruni Kegalle (University of Melbourne, Australia)
  • John Noel Victorino (University of Manchester, UK)
  • Ko Watanabe (German Research Center for Artificial Intelligence (DFKI), Germany)
  • Lakmal Meegahapola (Nokia Bell Labs, Cambridge, UK)
  • Manabu Tsukada (The University of Tokyo, Japan)
  • Mohammad Saiedur Rahaman (Central Queensland University, Australia)
  • Naren Bao (The University of Tokyo, Japan)
  • Pragya Singh (Aalto University, Finland)
  • Sayeda Shamma Alia (Concordia University, Canada)
  • Shintaro Oyama (Nagoya University, Japan)
  • Soko Aoki (Kadinche, Japan)
  • Sungho Suh (Korea University, Korea)
  • Sumit Asthana (Microsoft, USA)
  • Swapnil Sayan Saha (ST Microelectronics / University of California, Los Angeles, USA)
  • Tahera Hossain (Nagoya University, Japan)
  • Tahia Tazin (UNSW, Australia)
  • Yonchanok Khaokaew (King Mongkut's University of Technology North Bangkok, Thailand)
  • Yoshio Ishiguro (The University of Tokyo, Japan)
  • Maximiliane Windl (LMU Munich, Germany)

06 Poster

View the IWRM 2026 poster as a PDF: poster_IWRM2026PDF.pdf

Open poster PDF →

07 Contact

For questions about the workshop, submissions, or participation, please contact the organizers at iwrm2026@googlegroups.com.